Plus, every character has a unique trait, such as the Fighter being able to block, and the Dwarf having the ability to throw enemies. Though that’s just the surface of an exceptionally deep system involving combos, juggling, countering, and cancelling attacks, making it akin to a fighting game like Street Fighter V, despite its RPG trappings. They have a mix of ranged and melee attacks. There are six to choose from - the Fighter, the Amazon, the Dwarf, the Sorceress, the Wizard, and the Elf. The approach works given the classes at hand. So if you were expecting something akin to Persona 5, think again. The story is narrated by an omniscient narrator not too dissimilar to what you’d expect from a Dungeons and Dragons campaign, and while its presentation choices do a lot to highlight the atmosphere, the narrative supports its combat and exploration, rather than the other way around. Along the way you’ll meet unending hordes of disposable orcs, skeletons, and goblins, as well as bosses such as towering wyverns, and fiendish vampires. In terms of plot, you’re an adventurer who has set out to claim the titular Dragon’s Crown, a legendary piece of treasure. From large bosses that fill up the screen, to the oddly proportioned heroes you control, it’s a slick cel shaded adventure with few comparisons. We spent some quality time with a final retail build of the game to tell you what you can expect.ĭeveloped by Vanillaware - the studio behind unique looking games like Odin Sphere and Muramasa - Dragon's Crown exudes style. Dragon’s Crown Pro for the PS4 and PS4 Pro is a remaster of the 2013 PS3 and PS Vita classic by the same name, which is out the world over on May 15. Aside from the likes of Diablo 3 and the recently released Overcooked, few game companies have bothered with couch play, preferring the more lucrative confines of live services and vast open worlds. It’s a co-operative 2D action role-playing game. Local co-operative games have been few and far between this generation, making Dragon’s Crown Pro a rarity.
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